AI Insights · Timothy · September 2022
Top 5 Ultracasual Games Performance in Israel Q3 2022
Discover the performance trends of the top 5 ultracasual games in Israel during Q3 2022, including downloads, revenue, and active user statistics.
In the third quarter of 2022, the ultracasual games market in Israel saw varied performance across the top 5 applications. Here's a detailed look at their performance metrics, derived from Sensor Tower data.
Fill The Fridge! from Rollic Games experienced fluctuations in weekly downloads, starting strong with 20.7K in late June and eventually dropping to around 4.5K by the end of September. Weekly revenue for the app showed a steady trend, peaking at approximately $113 in early July and stabilizing around $66 towards the end of the quarter. Active users also saw a decline from 52.3K to 24.7K over the same period.
DIY Joystick by Crazy Labs had a notable performance in terms of active users, maintaining a consistent base around 30K, with a peak of 32.7K in the last week of September. Downloads fluctuated, starting at 7.1K in late June and dropping to 1.1K in mid-September, before recovering to 4.7K by the end of the quarter.
Pop It Fidget - AntiStress from KTC GLOBAL saw a steady increase in downloads mid-quarter, reaching 5.2K in mid-August before declining to around 2K by the end of September. The app's active users followed a similar trend, peaking at 14.3K in mid-August and then falling to approximately 9.3K by the end of the quarter.
Acrylic Nails!, another title by Crazy Labs, showed a consistent download rate with a noticeable spike to 5.1K in late August. However, active users saw a downturn from 8.2K in late June to 6.8K by mid-September, before slightly recovering to 9.8K at the quarter's end. Weekly revenue varied, peaking at $67 in early July and dropping to $21 by the end of September.
Lastly, Fidget Toys Trading: 3D Pop It by Freeplay LLC maintained a relatively stable download rate, experiencing a dip to 998 in early September but recovering to 1.4K by the end of the month. Active user numbers followed a similar pattern, starting at 12.6K in late June and ending at 8.7K in the last week of September. Revenue for this app remained minimal throughout the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.